![]() ![]() Although it’s promising on the surface, the execution is different from expectations. It seemed like it would fulfil a dream of Kaiju-like battles for players. Wyvern riding is clunkier than I was expecting - This new feature looked impressive in the digital event. Capcom introduced the concept of mounts with the “Monster Hunter World: Iceborne” expansion, and it expands on that idea in “Monster Hunter Rise.” Players can just jump on the companion and race to the monster on the map.ģ. Palamutes and other conveniences streamline the game more - Running from one end of the map to another used to be a chore. They can use wirebugs to access higher areas and even reach resources that appear out of reach.Ģ. The other part of the equation is that players should look up more while wandering the map. I also realized that being in the air opens new ways to attack. I eventually used the wirebug to leap up and dodge its sweeping attacks. It took me a while to realize that wirebugs offer more maneuverability that’s especially helpful against fast-moving creatures such as Mizutsune. I sliced at these monsters as I would in any other “Monster Hunter” game. As a veteran of the series, I forgot that I had access to the ability while fighting Izuchi and Mizutsune. Players get two initially and they recharge over time. It will take a while to get used to the wirebug - One of the biggest new mechanics introduced to “Rise” is the ability to swing around the environment using the insect. ![]()
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